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Still Looking for Bugs, While Updating
This week we are still testing for bugs while setting up both current and new asteroid's ability within the game and slightly update the...
artinkstudios
Sep 10, 20201 min read
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WSBX-FM IS ON THE AIR
This week we update the texture and effect of the yellow and red asteroids. The small grey asteroid's attack pattern is still in...
artinkstudios
Aug 26, 20201 min read
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A little Touch Up Can Make An Impression
This week we already start advertise our game for the latest feedback. Meanwhile, there a few touches mostly highlight the effects for...
artinkstudios
Aug 9, 20201 min read
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Oh No, More Testing?!
This week we manage to test deeper of the game and no problem as far as slow down or flicker performance, but will double-check for more...
artinkstudios
Aug 3, 20201 min read
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Taken Care of Business and Working Overtime!
This week we finally updated the layout to the Options and Control Menu and now facing the main objective of setting up the asteroids for...
artinkstudios
Jul 24, 20201 min read
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Still, Alive and During Great!
This week we manage to install the mouse as part of the optional control within the options' menu. It solely responds to movement, shoot...
artinkstudios
Jul 9, 20201 min read
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What's This?! A New And Unique Game Mechanic?
This week we are still working out the bugs while include news assets and mechanics within the demo for variety to the gaming experience....
artinkstudios
Jun 24, 20201 min read
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More Bugs To Ironing Out
This week we already launch the demo of the game for feedback. Unfortunately, the bad news is that we learn of bug problem in the game...
artinkstudios
Jun 15, 20201 min read
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Almost There.
This week we are almost finished with the demo of the game. The Main menu has been finally updated along with the improvement...
artinkstudios
Jun 11, 20201 min read
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Still Updating and Feeling Fine
This week with the count down to push the demo of the game to September as we are still updating the option menu. Mostly the background...
artinkstudios
Jun 2, 20201 min read
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Business As Usual
This week we manage to finish the update for the option menu. It includes sliders for the volume of the music and SFX, dropdown button...
artinkstudios
May 26, 20201 min read
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Racing To The Deadline
This week we are working overtime with updating the game based on the feedback that we receive from last week. The main idea is to...
artinkstudios
May 14, 20201 min read
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One Step Closer Towards Destiny
This week we hit a milestone on the final stage of updating the game mechanic to the camera rotation and creating depth of surrounding...
artinkstudios
May 7, 20201 min read
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Everything Is Coming Together
For starters, we apologize for any lack of news or update for last week, however we did this week manage to fix the shading on the...
artinkstudios
Apr 27, 20201 min read
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Mobile Sightings!
For a quick update we are now working on the mobile version of Star Blitz X the demo. Below this message there is a quick image preview...
artinkstudios
Apr 16, 20201 min read
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Back On Track
This week we finally got the demo of Star Blitz X back on track after a slight delay of the team's file sharing became a problem. We are...
artinkstudios
Apr 14, 20201 min read
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Houston, We Got A Problem!
This week while we're already updating and testing the game, however we hit a little problem with exceeding the storage from GitHub to...
artinkstudios
Apr 8, 20201 min read
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Still Busy, But Hanging Tough
This week we already start on the mobile version of the game. It will be different and most likely to have leaser assets because it...
artinkstudios
Mar 31, 20201 min read
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Working Overtime
For this week we're already updating the game like improve the sensitive of the controls, adding the scan line shader for the bonus...
artinkstudios
Mar 24, 20201 min read
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Next Stop, Mobile World
As we work on the PC version game to straighten out for bugs and updating certain assets to which we are now working on the mobile...
artinkstudios
Mar 18, 20201 min read
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